Dungeon Siege is back and has joined the metaverse, for some reason

If you have a once-favorite but now dormant series of games collecting dust, you might as well toss it in the metaverse and see what happens. This is what Square Enix apparently did with Dungeon Siege, which was resurrected as a component of The Sandbox, a so-called metaverse that describes itself as “the leading decentralized gaming virtual world.”

According to the agreement, the Square Enix Sandbox Estate will feature a new Dungeon Siege LAND (shown in italics), which the publisher has owned since at least mid-2021. Square Enix also invested in The Sandbox in 2019. The Sandbox, owned by Animoca Brands, allows you to buy virtual real estate (Snoop Dogg and Deadmau5 are among those who bought some digital land) as well as “monetize voxel assets and game experiences.” on the blockchain” using their VoxEdit and Game Maker tools. In other words, it’s like how Minecraft meets Roblox, meets the “metaverse” and NFT. That’s it, meets Dungeon Siege.

As for Dungeon Siege, characters and items from the series will now be available in both VoxEdit’s creation tools and Game Maker – in voxel form, of course. As for Dungeon Siege LAND, this is the place to go if you want “players to enjoy interactive role-playing games while learning the advanced experience of creating adventures in Dungeon Siege.”

It’s not super amazing. In addition to Square Enix’s investment in The Sandbox, company president Yosuke Matsuda expressed enthusiasm for NFT and the Metaverse. “I understand that some people who ‘play for fun and who currently make up the majority of players have voiced their concerns about these new trends, and understandably so,” he wrote in January, implying that some people play in games not to have fun.

What’s surprising is that Square Enix chose Dungeon Siege as the only intellectual property worthy of being included in this dizzying modern context. The last major game in the series was Dungeon Siege 3, developed by Obsidian and released in 2011, just a year after Square Enix acquired the series from Gas Powered Games. That performance with Obsidian was considered by many to be a little average, although our reviewer liked it very much. Uwe Boll has since directed three (!) Dungeon Siege films, but that’s about as active as the series has been lately.

Maybe it would be wise to use a series that is already of little interest to anyone: if Square Enix chose, for example, Final Fantasy, there would be a lot of moaning and gnashing of teeth. Similarly, Ubisoft brought Rabbits in the sandbox earlier this month, which is hardly a jewel in the publisher’s crown. In any case, if you’re unlucky and longing for a Dungeon Siege revival, I’m afraid that’s the way it will be.

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