Elden Ring: Small Patch Should Fix Some PC and PS5 Problems
FromSoftware and Bandai Namco have announced a new Elden Ring patch for the PC and PS5 versions of the game. Its list of fixes is small, but it does make some important changes to the PC version in particular.
Patch 1.02.2 for PC and PS5 is now available.
💠Fixed an issue where the graphics card was not being used, resulting in slow performance.
💠Fixed a bug that caused the game to end under certain conditions during the battle with the Molten Giant.
💠Fixed other bugs.
— ELDEN RING (@ELDENRING) March 2, 2022
The Elden Ring 1.02.2 patch fixes “an issue that caused the graphics card to be unused, resulting in slow performance.” This is quite a fix, and it means that anyone affected by this bug will now be able to use the full power of their GPU instead of running Elden Ring on their CPU’s integrated graphics (which apparently made the game almost unplayable).
Along with this, the PC version of the patch also fixes a bug that caused the game to crash during the Fire Giant fight, which is a mandatory boss fight. The patch notes also state that 1.02.2 fixes “other bugs,” but no further details are given.
On PS5, patch 1.02.2 introduces “Changes to save game progress even if a game is not completed.” Players will notice that, like other FromSoftware games, Elden Ring isn’t fun if you don’t use its formal save and exit feature at the end of a game session. Hopefully, this update will help prevent any issues for those who want to exit by simply turning off their console.
To learn more about Elden Ring, check out our review. And if you’re just getting started with the game, why not read our beginner’s guide, the list of things to do first, and our general walkthrough.
Matt Purslow is a British news and entertainment columnist for IGN.