Elden Ring’s First Poison Area Is At The Very Start Of The Game
Last week I said that FromSoftware is “back to your bullshitin response to capricious ancient ring cinematic, which introduces the game world and the main characters. I wish I hadn’t left that particularly evocative phrase for today’s story because if finding a way to poison a player in less than 90 seconds isn’t the perfect example of FromSoftware’s gritty gameplay, then I don’t know what is.
I spent only one day with the ancient ring, which means I spent several hours on an adventure that could stretch into the hundreds. I have yet to open an area at the same level as, say, Dark souls” Blythetown or SekiroAshina Depths. But, lo and behold, right outside the tutorial, there is a puddle of poison that connects the Lost Cemetery, where the ancient ring begins in earnest with the more dangerous tomb of the Fringefolk hero.
This ghost was not available in the closed online test, which gave a chance to a lucky few to play. Ancient ring for the first time, as he is locked behind a statue-like contraption depicting two demons playing leapfrog. However, with the help of a key item known as the Stone Sword Key, this mechanism can be unlocked. I can only imagine a vast world ancient ring hides more of these keys, but the game gives you the option to start with one by selecting it as a keepsake when creating your character.
So it takes less than 90 seconds from the first time ancient ring gives you control over your character to inflict a slow-killing poison on them. I currently hold the world record for getting Poisoned& Speedplay, but I’ll be open to any challengers as soon as the game launches this week.
It’s no secret that FromSoftware loves poison swamps. Each of his souls-like games, from Demon Souls And Dark souls trilogy Bloody and even Sekiro: Shadows die, twice includes toxic, difficult environments that slowly degrade the player’s health. Ancient ring Director Hidetaka Miyazaki even joked about this addiction in an interview on January 28. Games Informant.
“In terms of how the player feels when they encounter this area, it’s a completely different story,” Miyazaki said. “But when making [Elden Ring], I rediscovered my love for cooking poison swamps. I know what people think about them, but you know, all of a sudden, I realize that I’m in the process of making them, and I can’t resist. It just happens.”
Although this poison pit is not a swamp, I applaud FromSoftware for putting something so malicious into the game so early on. And not to spoil the surprise or anything, but the Cave of the Ender Heroes is full of even greater dangers than this. I suggest avoiding this early on or, if you can’t resist the temptation, throw yourself into its depths and grab whatever you can before you die. If, of course, you can avoid poisoning.