Final Fantasy’s new kart racer is rife with microtransactions, despite $50 price

As for the rest of the game, “everything [built] around purchasable season passes, despite the fact that this is a paid game, ”wrote one of the players. on the Final Fantasy subreddit. “[I]In fact, these are the same currency systems that we see in gacha games, only all this for small customization of the basket.

While racers and levels can be unlocked, maps, equipment, and other items must be purchased from different stores using more than one in-game currency. Players have to keep track of Gil and the tickets they earn by playing the game, and then there’s Mithril, which is only available for real money.

“[I] after downloading the game, I immediately received the in-game currency that you buy with mtx”, one redditor said, “A battle pass for rewards with two levels and the whole design makes me feel like my Nintendo Switch is a phone. For example, do I pay for a $50 game or for a f2p mobile game?”

According to some players, the promotion of the game’s prize pass also seems to be slow and stingy. One tweeted that after an hour of playing online Chocobo GPhe won the tournament, but was only level 7 is barely a tenth of the way to level 60 and its ultimate reward, the playable Cloud Strife.

There is also the issue of the cost of the Prize Pass itself. This works for 800 Mythril and to be honest, some premium games also sell the battle pass. While the first season is feature-free, refunding players 800 mithril upon logging in, they must still purchase said mithril, and this is typical $10 for 1,000 in currency.

The launch promotion is giving away 1600 for $8, but it’s really only $2 if you only enter it to unlock stuff in the Prize Pass. In addition, the 800 Mithril you get back with the Reward Pass will expire if you don’t use it for five months. It’s clear that Square Enix wants players to purchase and spend this Mythril even if they don’t want anything it’s buying.

“I wonder how long it will take Square Enix to figure this out just because games like Destiny 2Call of Duty and FIFA may double down, but that doesn’t mean they can do the same with their lower budget games.” another player posted on Friday. “To do this, you need either content or a brand, ideally both. Chocobo GP has neither one nor the other.”

Kotaku pointed out on Friday that this real money Mythril economy was not in the game when reviewers played it. But his intentions were still clear to some reviewers. “Observation [unlockable characters] Squall and Cloud are being upgraded to the Season Pass and/or Gil’s purchases just took away my enjoyment.” wrote Destructoid, “because these important actors should just be in the game with no strings attached.” The review called for the Reward Pass to be canceled and the price to be lowered to make the game “much more enticing”.

Polygon has reached out to Square Enix for additional comments regarding the Reward Pass, microtransactions, and player reactions to both of them.

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