Released back in 1998 for the Nintendo 64 and PC, Glover was a 3D platform game featuring a glove and its ball. It’s very much a product of its time. Although it does have an interesting twist: a sensible gloved protagonist needs to dribble to the end of each level. So it’s a bit like Mario 64 mixed in with a marble run game.
Piko Interactive, the studio that, in its own words, is buying up “old intellectual property to make cool stuff,” is re-releasing Glover for PC next month. Using the original Nintendo 64 source code (there was a very poor PlayStation version), Piko Interactive has “completely redesigned” the game to run well on modern PCs.
Based on the footage in the trailer above. This has resulted in a higher resolution version of the original with a vastly improved frame rate. Some assets retain their old pixelated form, mostly 2D sprites. But the world itself and 3D models look significantly better than in the original console version.
Glover was originally developed by Interactive Studios. A British studio that developed and published a huge number of games between 1996 and 2013. Including Frogger 2: Swampy’s Revenge and Bratz: Rock Angelz. It might just be me. But Glover is by far the most recognizable game in its back catalog. And I distinctly remember seeing screenshots in old 90s gaming magazines and wanting to try it.
Upon release in 1998, the game was well-received. IGN advised that it was not the prettiest game on the Nintendo 64 but nevertheless succeeded due to “intuitive game mechanics and quirky character designs”. Gamespot was slightly warmer, noting that it presents a challenge and requires a lot of patience. Glover will beat Steam on 20 April.