Nintendo Acquires a Studio It’s Worked With Since 1983

Nintendo has acquired a longtime programming partner, SRD, with whom it has worked for nearly 40 years. SRD (short for Systems Research and Development) has been with Nintendo since 1983 and even had a hand in the original Super Mario Bros and The Legend of Zelda games. That acquisition was announced by Nintendo stating that it “will serve to strengthen SRD’s management base and ensure that resources are available for Nintendo software development.”

Unlike its previous acquisition of Next Level Games (the developer of Luigi’s Mansion 3 and the upcoming Mario Strikers: Battle League), SRD does not develop its own games but instead assists in the programming of other studios games.

This means that it is unlikely that we will see major new announcements as a result of the acquisition; instead, it would increase the efficiency of Nintendo’s development. No figures were given for the cost of the move, but Nintendo noted that “the acquisition will only have a marginal impact on Nintendo’s results.”

In early February, the company said that it was not very interested in acquiring third parties after the Xbox acquisition of Activision Blizzard and Sony’s purchase of Bungie, as it prefers to create its own development studios. President Shuntaro Furukawa said that any acquisitions would require preserving “Nintendo’s DNA”—something that SRD’s purchase almost certainly does.

SRD has been with Nintendo since the NES days and has since worked on almost 100 of its games for a variety of consoles. He has previously helped design everything from the original NES version of Donkey Kong to Super Mario Bros. to The Legend of Zelda. More recently on Switch, he has worked on games such as Animal Crossing: New Horizons and Ring Fit Adventure.

Ryan Dinsdale is an IGN freelancer who occasionally tweets @thelastdinsdale.

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