Review Roundup For Halo TV Series On Paramount Plus
The long-awaited Halo TV series is almost ready, as development began back in 2013.
Although it’s designed to premiere on March 24 on Paramount and is already living resumed for Season 2. Thinkings for Season 1 hold started to appear online. Halo is being designed by Kyle Killen and Stephen Caine for the streaming courtesy Paramount.
The Halo series was partially directed by Otto Bathurst,
Director of Black Mirror’s shocking debut episode, The National Anthem. Pablo Schreiber plays the Master Chief on the TV show Halo and Natasha McElhone plays Dr. Halsey. Jen Taylor. Who voices Cortana in the video game series, will also play Cortana in the series. While there’s no critical consensus yet, for now. You can see a selection of scores and review excerpts below. As well as a more in-depth review on GameSpot’s sister site. Metacritic.
Halo
- Inspired by: Halo series
- Writer: Kyle Killen, Stephen Caine
- Cast: Pablo Schreiber, Natasha McElhone, Yerin Ha, Charlie Murphy, Jen Taylor, Shabana Azmi, Bokeem Woodbine, Kate Kennedy, Natasha Kalzak, Bentley Kalu
- Release date: March 24
Daily Beast — 80
[However] With top-notch CGI and Schreiber’s leading performance that brings new depth to his famous one-dimensional hero, Halo looks to have the firepower to become a unique and formidable sci-fi titan.” Nick Schager [Full review]
Playlist — 75
“Schreiber has always shown vulnerability under his stoic, strong exterior. He takes what could have been a bland character and makes him interesting enough to keep viewers on the lookout for what he does next.” Brian Tallerico [Full review]
Variety – no points
“The series boasts a hefty budget used wisely, with a crisp production design distinguishing one planetary location from another, and spaceships hurtling through endless stars. That alone allows Halo to keep up with its contemporaries.” — Caroline Framke [Full review]
IndieWire – C+
“This is exactly what you would expect. While there are a few minor twists and turns in Halo in these early hours, there’s very little to spoil, much less spark a curiosity that isn’t there yet.” — Ben Travers [Full review]
Hollywood Reporter — 50
“Maybe Halo really becomes a more immersive and concrete game if you have an internal checklist of game elements—weapon types, useful acquisitions, characters, or planetary allusions—that you want to recognize. For those of us who don’t necessarily covet or appreciate these things, Halo has a shared story, limitedly attractive characters, and a decidedly high special effects budget that delivers respectable but unremarkable results.” — Dan Finberg [Full review]