Valve Is Working on Optimizing Elden Ring for Steam Deck

Valve is taking Elden Ring’s performance issues into its own hands with an update that will optimize the game for Steam Deck. Users on PC have reported multiple framerate issues, for which publisher Bandai Namco has apologized, but Valve encoder Pierre-Loup Griffet tweeted (below) that his team is currently working on a fix that should benefit the game on Steam Deck.

Severe freezes and frame rate issues will be fixed next week, although a test version of the update is already available.

IGN’s own test of Elden Ring on the Steam Deck found the frame rate to be around 45fps offline, with occasional dips below 30. The game is confirmed to run well on the Stream Deck, but that’s in relation to how it interacts with the hardware, not any problems that may be in the game itself.

The PC is the only platform that has experienced the most serious performance issues, for which Bandai Namco has apologized. Despite the problems, Elden Ring’s popularity on Steam is only growing, as the number of concurrent users has increased every day since the release on February 25th.In our 10/10 review, IGN said, “Elden Ring is a massive iteration of what FromSoftware started with the Souls series, bringing relentlessly challenging combat into an incredible open world that gives us the freedom to choose our own path.”

To make that choice with the most accessible information, check out our guide, which has everything you could ever hope to know about Elden Ring, including collectible locations, boss strategies, and more.

Ryan Dinsdale is an IGN freelancer who occasionally tweets @thelastdinsdale.

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