Warren Spector is working on a brand-new immersive sim

Warren Spector, the acclaimed producer of games such as System Shock, Deus Ex, Crusader: No Remorse, and Epic Mickey, working on something new: “An immersive simulation based on a brand new intellectual property developed by Otherside,” Spector joined in 2016. “Fans of my work already know what to expect: an immersive world and engaging storytelling that players will be directly influenced by their choices and playstyle,” Spector said in a statement. “We’re still in the early stages of development and look forward to sharing more information soon!”

As a fan of Spector’s past work, I find the promise of something in this vein very exciting, and only slightly toned down by Underworld Ascendant, the disastrously bad spiritual successor to Otherside’s 2018 Ultima Underworld. Part of my optimism comes from “lessons learned” – it’s unlikely that anyone will screw up that badly twice, right? – and also because of a separate job advertisement Jeff Goodsill as general manager from this position will “lead the growth of the independent studio and oversee the production of future next-generation console and PC games”, including Spector’s new game.

Goodsill has credits in games such as Nascar Racing, Titan Quest, Warhammer 40,000: Dawn of War, and Age of Empires 2 since 2001. He has also served as a “strategic advisor” to Otherside for the past six months.

“As a consultant, Jeff has already made us a more efficient development studio,” Spector said. “As a full-time member of the team, he will be invaluable in helping us reach our goal of becoming a first-rate game developer that allows players to tell their own stories in-game.”

There are no details about the project, but one key part is interesting: a squadron of sea pilots operating stingrays emerge from what looks like some kind of city or settlement on the back of an apparently massive blue whale. Perhaps BioShock encounters the Wandering Village? Maybe it’s a stretch, but I would play.

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